![]() ![]() That's what happened to Quetoo after having been greenlit years ago. Some decades-old open-source projects that were greenlit are still to be released on Steam years later because “man, this guy disappeared 20 years ago”. Second, Steam is known to be very punctilious (and they must be), in particular they ask a proper right for every file in the game. I wouldn't be surprised if the required amount of work was among the reasons why Reaction failed to release on Steam after being greenlit. So, first, it's a publisher job, it requires time and dedication. Putting a game on Steam is not about hosting files, it's about publishing a game, and publishing a game is full time job. By the way, it's important to say that Steam is not an hosting service. We are not against the idea of being available on Steam. Would you guys consider hosting the game on Steam?
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